> <snipped huge list> > > Awesome! I'm amazed you found so many things to improve upon, as I > don't remember any real differences from the arcade version.
There are still one or two areas left which I could tweak - but I probably won't as they are pretty trivial. Well, until the mood takes me again! ;-) > The Williams startup screen was a nice touch too - couldn't help but laugh > at that :-) It had to be done! ;-)) I was tempted to add a virtual "coin input" too - complete with a "CREDITS X" message along the screen bottom during the attract sequences, like the arcade version. But that would have been taking things a little too far!! > > * Saving of the "ALL TIME GREATEST" scores to non-volatile RAM if you > > have Edwin Blink's Dallas real-time clock interface. > > I have support for the NVRAM saving in SimCoupe now, but the emulator is > still in pieces after a rash of tweaks and enhancements. I'll get you > an updated version once it's suitably back together and tidied up, but > that might be a little while yet... No problem! I notice you bundle Defender with SimCoupé - which is great! If you could bundle the latest version with future SimCoupé updates that'd be brill... :-) Chris.