> <snipped huge list>
>
> Awesome!  I'm amazed you found so many things to improve upon, as I
> don't remember any real differences from the arcade version.

There are still one or two areas left which I could tweak - but I probably won't
as they are pretty trivial.  Well, until the mood takes me again!  ;-)

> The Williams startup screen was a nice touch too - couldn't help but laugh
> at that :-)

It had to be done!  ;-))  I was tempted to add a virtual "coin input" too - 
complete with a
"CREDITS X" message along the screen bottom during the attract sequences, like 
the
arcade version.  But that would have been taking things a little too far!!

> > * Saving of the "ALL TIME GREATEST" scores to non-volatile RAM if you
> > have Edwin Blink's Dallas real-time clock interface.
>
> I have support for the NVRAM saving in SimCoupe now, but the emulator is
> still in pieces after a rash of tweaks and enhancements.  I'll get you
> an updated version once it's suitably back together and tidied up, but
> that might be a little while yet...

No problem!  I notice you bundle Defender with SimCoupé - which is great!  If 
you could
bundle the latest version with future SimCoupé updates that'd be brill...  :-)

Chris.


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