An additional observation: this might finally be an application for
the Kaleidoscope?

On 5 April 2012 17:10, Simon Cooke <[email protected]> wrote:
> I thought about doing something like this a while back, but as ever didn't
> get chance to play with the idea. For me, the trick would have been to say
> screw it and randomly/genetically generate the code required to change the
> palette. On modern CPUs it shouldn't take more than a few hours to
> generate/simulate even if you're brute forcing it.
>
> Now, of course, once you get to dithering the image and optimizing that,
> you're starting to explode the solution space but it's not exactly
> insurmountable.
>
> (I've got a 2 year old daughter and enough work to sink a battleship these
> days, so unfortunately as much as I hate to say it, I think my SAM
> programming days are done :'( ).
> ________________________________
> From: Simon Owen
> Sent: 4/3/2012 2:43
>
> To: [email protected]
> Subject: Re: SAM HAM viewer
>
> On 2 Apr 2012, at 23:58, Thomas Harte wrote:
>> I think that used a tight loop of something like (i) load next palette
>> index,
>> next colour and next delay length; (ii) push colour to palette index;
>> (iii) perform a busy loop of the desired length; (iv) repeat.
>
> That's closer the approach I was originally aiming for, but the conversion
> is far more complicated.  For a first attempt I restricted it to changing
> the CLUT when the raster was outside the image, which still gives a
> noticeable improvement over a static palette.
>
> My ideal approach would even eliminate steps (i) and (iii), and just use a
> huge unrolled loop of OUTI instructions.  That would update 1 CLUT entry per
> instruction in reverse order, in a continuous loop.  The converter would be
> tracking a rolling window colours, with knowledge of colours no longer
> needed and look-ahead to what can be set up in advance.  It also needs to
> understand the instruction timing, which varies across the scanline.
> Thinking of implementing that still makes my head hurt!
>
>
>> but you could instead, say, change a single palette index several
>> times over the course of a single scan line, or anything in between.
>
> I considered individual CLUT updates for my current viewer, but it took too
> much time away from the actual updating — the extra LD B,n needed costs
> about the same has half an OUTI.  Instead I grouped the dynamic colours
> together and updated them with a small unrolled OUTI block.
>
>
>> If you have portions of the image with only four colours (especially
>> once the colour aliasing forced by the 128-colour palette is accounted
>> for) then switching to mode 3 for a portion of a line could be the smarter
>> thing to do, and would presumably cost basically nothing to implement?
>
> Unless you need the extra resolution, I don't think there's anything to gain
> from using mode 3.  It uses a subset of the mode 4 CLUT, so it doesn't help
> with fast access to an alternative colour set.  Or am I missing something?
>
> Si
>
>
>

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