Hi,

I'm evaluating the project you submitted for approval in Savannah.

[EMAIL PROTECTED] said:

> A package was submitted to savannah.nongnu.org
> This mail was sent to [EMAIL PROTECTED], [EMAIL PROTECTED]
> 
> Jeff Read <[EMAIL PROTECTED]> described the package as follows:
> License: gpl
> Other License: 
> Package: Sprite32
> System name: sprite32
> Type: non-GNU
> 
> Description:
> This project is intended to be a portable, compact, object-oriented library written 
> in C++ for sprite-based games and 2D interactive graphics. The eventual goal is to 
> provide a thin object-oriented abstraction layer over the underlying window system 
> or framebuffer hardware driver, so that software using the library will be 
> source-compatible across free operating systems like GNU/Linux running free window 
> systems like XFree86; proprietary operating systems with their own GUIs like 
> Microsoft Windows; or systems without an underlying window system, like PDAs and 
> hand-held game devices.
> 
> The library is quite small, and does only one thing (support for things like 3D 
> graphics and sound is not included); as a result, it is uniquely suited to areas 
> where space is at a premium, like the abovementioned handheld devices. Some rather 
> sophisticated games and other diversions can be written in a very small amount of 
> code.
> 
> It's a little labor of love of mine that I've been working on in stops and starts, 
> and have very recently committed to starting again.
> 
> Source code is available at the following URL:
> 
> http://i-0-i.com/parodycheck/software/sprite32/sprite32-0.6.tar.gz

 In order to release your project properly and unambiguously 
under the GPL, please place copyright notices and permission-to-copy
statements at the beginning of every file of source code.

In addition, if you haven't already, please copy a copy of the plain
text version of the GPL, available from
(http://www.gnu.org/licenses/gpl.txt), into a file named "COPYING".

Additional instructions are available from
http://www.gnu.org/licenses/gpl-howto.html.

The GPL FAQ explains why these procedures must be followed.  To learn
why a copy of the GPL must be included with every copy of the code,
for example, go to
http://www.gnu.org/licenses/gpl-faq.html#WhyMustIInclude


Please register your project once more with the changes
mentioned above.  

We cannot track projects that have been answered but not approved, so
we must ask you to register the project whenever you change the
registration. Make sure to apply all changes so you need to reregister
only once.

The re-registration URL found in our acknowledgement of your earlier
registration will direct you to the proper location.

Regards,


-- 
Mathieu Roy
 
  Homepage:
    http://yeupou.coleumes.org
  Not a native english speaker: 
    http://stock.coleumes.org/doc.php?i=/misc-files/flawed-english


_______________________________________________
Savannah-hackers mailing list
[EMAIL PROTECTED]
http://mail.gnu.org/mailman/listinfo/savannah-hackers

Reply via email to