Email not displaying correctly? <http://us1.campaign-archive.com/?u=70543aaa7e732813eb2cf860a&id=8afdcfa36e& e=14aa69b820> View it in your browser. <http://mit.us1.list-manage.com/track/click?u=70543aaa7e732813eb2cf860a&id=d 3e3af9a91&e=14aa69b820> Image removed by sender. Comparative Media Studies logo Image removed by sender. Transatlantic Acousmatics image Dear friends , Please join us tomorrow for this week's CMS Colloquium, with John Picker speaking on "Transatlantic Acousmatics". When: Tomorrow, Thursday 10/22, 5pm Where: Building 4, Room 231 ( <http://mit.us1.list-manage.com/track/click?u=70543aaa7e732813eb2cf860a&id=0 0bc64365f&e=14aa69b820> map) John Picker is Visiting Associate Professor of Literature at MIT, where he arrived this fall after several years as Associate Professor of English at Harvard. He is the author of Victorian Soundscapes and has ongoing interests in sound studies, media history, and the literature and culture of the Victorian era. "Transatlantic Acousmatics" Picker begins with H.G. Wells's 1897 novel The Invisible Man and goes on to show how, when one attends to questions of voice and sound technologies in several different media, the racial and ethnic dimensions that become audible forge invisible connections among modes of art that we have been taught to keep distinct. Tracing a transatlantic route from fiction to radio and sound film back to fiction, this approach offers a new way to characterize a crucial period of change from the late Victorian to the modern world. The CMS Colloquium Series Provides an intimate and informal exchange between a visiting speaker and CMS faculty, students, visiting scholars and friends. Each week during the term, we host a figure from academia, industry, or the art world to speak about their work and its relation to our studies. These sessions are free, open to the public, and serve as an excellent introduction to our program. Next Colloquium Thursday, October 29 "Cinematic Games" with game designer Richard Rouse. This lecture will present film clips from a number of classic movies, analyze how they work from a cinematic standpoint, and then suggest ways these techniques can be used in gameplay to create even more stimulating experiences for gamers, including examples from games that have successfully bridged the gap. About CMS The Comparative Media Studies program at MIT is committed to the art of thinking across media forms, theoretical domains, cultural contexts, and historical periods. Both our graduate and undergraduate programs encourage the bridging of theory and practice, as much through course work as through participation in faculty and independent research projects. Visit us at <http://mit.us1.list-manage.com/track/click?u=70543aaa7e732813eb2cf860a&id=5 c2f3d2bc9&e=14aa69b820> cms.mit.edu. Image removed by sender.No longer wish to receive these emails? <http://mit.us1.list-manage.com/unsubscribe?u=70543aaa7e732813eb2cf860a&id=7 c185249e5&e=14aa69b820&c=8afdcfa36e> Click here to unsubscribe. Our mailing address is: MIT 77 Massachusetts Ave. 14N-213 Cambridge, MA 02139 Copyright (C) 2009 MIT Image removed by sender.
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