> That's right, and that is also my point of view about confusing games. But I > see an issue here : if a move already exists in several variations, the > first encountered is entered into. Maybe in that case it would be better to > fallback to the display of the variation window (or something like that) to > make sure the user will not enter a specific line when he wanted to enter > another one.
Maybe I don't understand, but I don't like when windows opens up without my consent. Chessbase does that with analysed games on their website, when one uses arrows. So I end up clicking on the moves instead. IMHO, arrows should be for moves of the game. If one wants to enter into variations, the best is the PGN window, the second best is the Game Information Area. > So what others think about this : when the user enters a move, if the move > already exists in the main line or in a variation, the move is not > duplicated but we simply move forward (no need to display the dialog box > asking for adding a variation, a main line, etc.) ? Personaly I find it the > best thing to do. So I think I agree with you. ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ Scid-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/scid-users
