Le 24/02/2010 13:40, Alexander Wagner a écrit : > apm wrote: > > Hi! > > >> I just get an error about game limit in dabase 16,000,000. Its sad. >> >> Is it hardcoded? or i can increase this value? >> > Such a limit exists indeed. Pascal would know more about it and why it's > there. (He told me he has some networking troubles and it will takte > some time till he's back online.) Well I got my internet connection back, but still travel somewhat, in nice places :-) > However, usually your DB file gets to > large before you reach this limit. (BTW: I can hardly imagine how to > build a database of quality games of that size. What's your source?) >
There is a hard limit of 16M of games in one Scid database. Another limit is the 2GB size for a file, usually hit before the 16M games limit. I tried to break the 2 GB limit by using large file handling but was not able to get it to work correctly on all systems (was ok on Linux 32 and 64 bits, but got problems with some Windows versions). This is why I released Scid 4.2.0, 4.2.1 and 4.2.2 in a few days, at last going back safely to a full 32 bit mode. The real question is the usefulness of breaking these barriers given that this will take a lot of RAM (4 GB would be a strict minimum). Pascal ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Scid-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/scid-users
