I took a collection of games and wanted to analyse the openings (defined by me 
as first 20 moves of a game) of the games in this particular database. I 
selected "find opening errors" and set that parameter to 20. I also set the 
blunder threshold to 0.5 pawns. I set the options to analyze both white and 
black moves but to not analyze any variations that may be present.

As the engine (Stockfish-1.9.1 in my case) analyses away, when it moves from 
the 
end of one game (it has analysed the first 20 moves of the first game and thus 
skips the remainder of that game and starts analysing the next game in the 
database. Sometimes the eval generated for the first move of the second game is 
significantly different from the eval of the previous game's last analysed 
position (black's move 20 of game 1 had eval of 0.8 for example and white's 
first move of game 2 (let's say the move is "e4") is perhaps 0.2 and this 
triggers the "this move (1. e4) is a blunder because it is more than 0.5 pawns 
worse than the previous move.

This obviously is a bug and I would appreciate thoughts as to when this might 
be 
fixed.

Thanks,

Roy


      
------------------------------------------------------------------------------
Nokia and AT&T present the 2010 Calling All Innovators-North America contest
Create new apps & games for the Nokia N8 for consumers in  U.S. and Canada
$10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing
Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store 
http://p.sf.net/sfu/nokia-dev2dev
_______________________________________________
Scid-users mailing list
Scid-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/scid-users

Reply via email to