On 12/22/2010 02:24 AM, Roger Jargoyhen wrote:
Hi,
Hi
I am a Ubuntu Maverick user on a Pentium M 1.73 Ghz 32 bits. I
compiled Scid 4.2.2 and I am very happy with it.
I just downloaded and installed Houdini 1.5 32 bits and it works
wonderfully well. I am even thinking it's maybe faster on Linux than
on Windows on the same 32 bits hardware. I just asked the producer of
Houdini for information but he replied me that he did not know his
software was running with Wine on Linux (but he was happy with it).
Just to be sure, are you running under Windows, or under Linux, or
windows binaries under Linux/Wine?
I think Scid is the right software to prove my point.
What do you want to prove?
I have a dual-boot with XP and Ubuntu. Scid can be installled on
Windows too and run Houdini.
My question: does somebody knows an average (and if possible not too
long) test that can be performed to compare engine speed and efficiency ?
What do you want to test? "Speed and efficiency" are not very specific
things. Especially not when talking chess.
I mean, a fast engine on fast hardware can reach enormous amounts of
kN/s; yet al this energy would be a wasted if it might as well look up
the current position in its own (hash) evaluation history.
The only thing that counts is the outcome of the game. Really.
The talk of the town in e.g. the playchess engine room, which is where
the real nerds are, is (1) openings book, (2) tuning the engine hash
size towards the playing time given for the game (the more time the more
hash; too much immediately kills the performance), (3) endgame table
bases and (4) MHz (overclocking). You see that mere avoidance of using
the engine is actually key. And the outcome of the discussions is fuzzy,
to say the least.
As to 32/64-bits (yet this is apparently not part of your scope): On
Windows having 64-bits is really a leap forward.
Is your Houdini equally equipped on both platforms?
I think Arena (http://www.playwitharena.com/) is a nice platform for
engine evaluation. It manages engine tournaments, while you sit and
watch - or do something useful. What you could do is make Houdini join
such tournament from both platforms. If you had a second box, it could
join through a tcp/ip connector - the additional network delay will not
hurt if you play a somewhat longer game.
Enjoy,
Joost.
Thanks for any tip
Roger
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Forrester recently released a report on the Return on Investment (ROI) of
Google Apps. They found a 300% ROI, 38%-56% cost savings, and break-even
within 7 months. Over 3 million businesses have gone Google with Google Apps:
an online email calendar, and document program that's accessible from your
browser. Read the Forrester report: http://p.sf.net/sfu/googleapps-sfnew
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