On 09/05/11 00:20, Harvey Kelly wrote:

Hi,

> Hello Joost,
>
>> What Scid version are you using?
> 4.3
>
>> So actually tex is the one hanging? Does the comment on white's 9th move
>> contain any suspicious LaTeX tokens like backslashes or %-signs? Does it
>> go through if you remove (only) this comment?
> Yup, I'd tried removing the offending comment, but it just hangs on the
> next comment with ... in it - this time, instead of the error being
>
> l.44    9.&..&
>                  9...Ne4 \\
>
> Without that comment it is:
>
> l.49   12.&...&
>                 Bxf3 \\
>
> The error occurs when the next move is Black's, i.e. the three full
> stops to denote Black's move, 9...Ne4 or 12...Bxf3.
>
> Attached the pgn (which it exports fine).

Right. So the full-stop occurs at any comment text in which "..." 
occurs, but only if it follows a white move. This smells like a funny 
bug (something asymmetric, which I would not expect in either Scid or 
LaTeX).

Bed time here now. I'll give it a thought, but Alexander is definitely 
the expert here.

Cheers,
Joost.

> Is this a problem with a newer version of Tex? (I'm running Debian
> Squeeze, and Tex is fine for other things - just did a quick non-chess
> bit of text and it generated it fine.)
>
> Thanks
>
> Harvey
>
> On 4 September 2011 22:48, Joost 't Hart<joost.t.h...@planet.nl>  wrote:
>> On 09/04/11 23:34, Harvey Kelly wrote:
>>
>> Hi,
>>
>>> Hello everyone,
>>>
>>> I've been using the Export ->    Latex feature with no problem, but just
>>> now went to export a game with comments.
>>>
>>> I have a comment before White's first move and after Black's eighth
>>> move which it deals with fine, but it hangs on the comment after
>>> White's ninth move (and before Black's ninth).
>>>
>>> The move is 9...Ne4:
>>>
>>> l.44    9.&..&
>>>                   Ne4 \\
>>>
>>> And Latex just hangs at the '?' prompt asking me what to do.
>>>
>>> Any help would be greatly appreciated. I've tried searching online, but
>>> came up empty handed (I know nothing about Latex).
>> What Scid version are you using?
>>
>> So actually tex is the one hanging? Does the comment on white's 9th move
>> contain any suspicious LaTeX tokens like backslashes or %-signs? Does it
>> go through if you remove (only) this comment?
>>
>> If this leads to nothing, you may want to attach the game in pgn here...
>>
>> Cheers,
>> Joost.
>>
>>> Thanks.


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