"Hideable" variations. Hidden variations are still there, but the UI would offer a method of hiding a variation, replacing it, in the Notation window UI, with a clickable marker that would "unhide" that variation when clicked. This would be very convenient in my use case which involves poring over complicated games over a considerable period of time. I have seen a similar feature in various HTML and XML editors.
The simplest version of this would be non-persistent. Variation hides would last only as long as the game is being edited. More useful, and MUCH more complicated (I know, I'm a retired software developer) would be a persistence mechanism for the hidden variations. It would probably have to be a companion file to the pgn since such information would break the pgn format. Thanks for listening to what I know is a big ask, even the simple version. And thanks for a great piece of software. Steve Cohen
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