Game annotation is a nice features, but I think it can be improved:

In order of importance:
* check absolute evaluation: change from +9 to +6 shouldn't get ??, it 
probably shouldn't even get ?, on the other hand change from +0.7 to -0.7 
probably require much more than ?!; 
* perhaps configurable thresholds will be better (minimal change for ?!, ? 
and ??)
* optionally use +=, +/-, +- instead of '... analysis reports blunder (...)' 
so that you get nice-looking analysis in Chess Informant style


-- 
Michal Rudolf

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