Alexander Wagner a écrit :
> Michal Rudolf wrote:
>
> Hi!
> >> - it is now easy to switch square textures (see the menu options ->
> >> chessboard -> colors...).
> > Nice. BTW it will be nice to make squares as different as possible. For
> > example texture 8 will probably be improved by rotating one of the 
> square
> > graphics.
>
> A better algorithm is to arrange the square bitmaps into one large 
> board of wood and cut the squares from the full wood. Included an 
> example I used to generate board bitmaps for Shredder by generating 
> individual bitmaps for each square (provided the input file is large 
> enough).
The result would certainly be nicer, but would mean some rewrite of 
Scid's code. For example each square being associated to a bitmap, the 
"bind" command can be used. With a whole board, one should calculate 
squares depending on mouse coordinates.

Pascal

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