Alexander Wagner a écrit : > Michal Rudolf wrote: > > Hi! > >> - it is now easy to switch square textures (see the menu options -> > >> chessboard -> colors...). > > Nice. BTW it will be nice to make squares as different as possible. For > > example texture 8 will probably be improved by rotating one of the > square > > graphics. > > A better algorithm is to arrange the square bitmaps into one large > board of wood and cut the squares from the full wood. Included an > example I used to generate board bitmaps for Shredder by generating > individual bitmaps for each square (provided the input file is large > enough). The result would certainly be nicer, but would mean some rewrite of Scid's code. For example each square being associated to a bitmap, the "bind" command can be used. With a whole board, one should calculate squares depending on mouse coordinates.
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