Hi, Currently Scid has a hard limit of 250 positions cached for each bases' Tree. So if the user caches a 251th position, one of the first 250 will be removed. Given that the "fill cache" menu fills the cache with 110 positions, only 140 are left. Hence if the user navigates through 150 positions, the cache will always fail. So I changed the default value from 250 to 1000 (which means a memory footprint of 4464 x 1000 bytes, without counting compressed filters's size). For me, this should be sufficient.
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