2008/8/17 Alexander Wagner <[EMAIL PROTECTED]>

>
> Hi!
>
>  All Tree data are visible. I commited in CVS a first draft, you can try it
>> (just define a  new mask, then right click on moves).
>> [...]
>>
>
> This looks very nice already! :) Just some immediate
> observations.
>
> - Move comment:
>
>  Probably it would be better to have it in a tooltip for
>  the color marker as it gets lost a bit at the end fo the
>  line. Maybe even a tooltip is not the correct thing but a
>  small part of the window that gets set aside. The comment
>  could e.g. show up if the mouse hovers over the line.


This was my first idea, but it is not good.

>
>
>  Also it is well possible that one wants to add a bit
>  more prosa there, so considering multiple lines would be
>  nice. Think of a short discussion of the main features of
>  the resulting game. Surely e.g. a French Winawer has a
>  very different layout than the Classical and you'd want to
>  drop a note about Bb4 here.
>

Again, I also thought about that, but UI would get overcrowded.


>
> - Move Nags:
>
>  I miss a flag that says: "do not play". This is differen
>  from "??" as it could even be a strong line, but one that
>  leads to positions one does not like, ie. lines one wants
>  to exclude from ones own repertoir but that are not weak.
>
>  In the above example someone who plays the Winawer only
>  would surely want to exclude the Classical. Ok, marking
>  Bb4 with !! sounds a bit strange, but Nf6 with ??, well I
>  don't know ;)


Exclude -> use a red marker.


>
>
> - Colour codes
>
>  One might want to allow userdefinde labels, but I guess
>  this is already in your set of ideas.
>

Yes, but I decided to simplify things where user data must go in annotation
area, and only there.


>
> - Comment position
>
>  I'm a bit confused by this menue popping up in the context
>  menue of the move line. Actually one is commenting the
>  position _before_ this move is entered, so it should more
>  likely be in the Mask menue, or just an MLE where the
>  current comment shows up that can be edited.


It is the best place for me : everything in the popup menu. Mask menu is for
file management, not data.


> Here also it
>  might very well be that one would want to add some sort of
>  discussion concerning the position at hand, I think a
>  oneliner is probably a bit short. Think of a short
>  discussion of the position at hand, say general strategy,
>  weak points, strong points and so on.
>

Why not ? Anyway that's pretty to change later, file being compatible.


>
> - stm-Files
>
>  Though it is clearly not the intention, do you see a
>  possibility to have an easier text format for the
>  stm-files? (BTW: my mime-base tells me .stm to be some
>  audio file.) The current one is surely very nice for tcl
>  to read in, but I admit that I sometimes like to set up
>  such stuff by hand, especially if I want to do this
>  outside of scid, e.g. if I've already some data at hand or
>  if I just want to correct a typo that appears throughout
>  the file.


Let the user write by hand such file is unmaintainable (for the user
himself). Such file should contain thousands of moves. The format used is
the best : to load a Mask is just one line of code "source file.msk".

Pascal
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