Hello, 
In the proc storeToMate there is a bug. 

Example:

       1.    e4              e5          
       2.    Nf3             h6          
       3.    Bc4             d6          
       4.    Nc3             Bg4         
       5.    Nxe5            Bxd1        

    ( { [Fruit 2.3.1] 42:M2} 5...Bxd1 6.Bxf7+ Ke7 7.Nd5# )

       6.    Bxf7+           

    ( { [Fruit 2.3.1] 44:M1} 6.Bxf7+ Ke7 7.Nd5# )

Adding a variation before the end of the game, no problem. Correct: M2.

Adding a variation at the end of the game, problem: no good moves to mate. M2 o 
M1?
This is due to ply being added in the variation. I have the problem corrected. 
Sends it to Pascal. 
Greetings

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