Hello,
In the proc storeToMate there is a bug.
Example:
1. e4 e5
2. Nf3 h6
3. Bc4 d6
4. Nc3 Bg4
5. Nxe5 Bxd1
( { [Fruit 2.3.1] 42:M2} 5...Bxd1 6.Bxf7+ Ke7 7.Nd5# )
6. Bxf7+
( { [Fruit 2.3.1] 44:M1} 6.Bxf7+ Ke7 7.Nd5# )
Adding a variation before the end of the game, no problem. Correct: M2.
Adding a variation at the end of the game, problem: no good moves to mate. M2 o
M1?
This is due to ply being added in the variation. I have the problem corrected.
Sends it to Pascal.
Greetings
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