Hi,

[CVS - Linux]

1) Start scid
2) Do not open a database, so we work in clipbase
3) Ensure the pgn game notation window is shown.
4) Enter a few moves on the board, say 1.d4 Nf6 2.c4 e6 3.Nc3
5) Open your reference database (board will show initial position)
6) Open the tree window. Give it all the time it needs to complete.
7) Lock the tree window (to this reference database)
8) Switch back to the clipbase, give the tree all the time it needs to
render the data for the board position after 3.Nc3
9) Play the (weird) move 3... g5 (or any other move that is not in the
set of listed moves in the tree window). Give the tree all the time it
needs to stabilize to its empty list.
10) Close the tree window

Now observe that the game notation window is NOT showing the new game
(in clip base) that we were entering, but some game from the reference
database instead.

The problem is caused by the "unknown" tree move. If you quit the tree
in some known position, the game notation returns to our own game in
clip alright.

It seems that the first/last game is shown that _did_ match the last
known position in the tree. At least this is what happens when I
continue playing a known line until only a single game matches the tree
position. If I play a new move at that time, and quit the tree window
after that, this very game is left in the notation window.

Cheers,
Joost.


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