Super work, thank you!

Remco

On Tue, Jan 5, 2010 at 10:41 PM, pgeorges <[email protected]> wrote:

> scid-4.1
> ========
> - Features :
> ------------
> - Added the display of arrows when several variations are available. The
> display can be toggled using the menu Options -> Moves -> Show arrows
> for variations (Thanks to Fulvio)
> - When playing a move already existing in a variation, the variation is
> automatically entered into. To add a new variation starting with the
> same move, the menu Edit-> Add variation must be used (Thanks to Fulvio)
> - Added undo feature (10 undos max). Shortcut is Ctrl-z.
>     For coders : rollback points are set by calling {sc_game undoPoint}
> in Tcl or sc_game_save_for_undo() in C++.
> - Updated Scid Pocket to new base format (version 4). Version 4.1
> includes Robbolito chess engine, which is by far the best of all !
> Really impressive. It outweighs all other engines on Pocket PC.
> - Fixes :
> ---------
> - entering comments for last move of a line was broken
> - setting the blunder flag from maintenance window was broken ("?" was
> considered part of a regular expression)
> - when compacting a game file, custom flags description was lost
> - custom flags description are now commited to index file as soon as
> they are modified
> - Informant values were overwritten by default values at startup
> - UCI engines : send "go infinite" instead of "go infinite ponder"
> because it is not handled correctly by some engines and "go infinite"
> seems sufficient
> - fixed a bug when USCF piece set was selected and the library tkimg not
> installed (under Linux)
> - UI may be unresponsive when an engine outputs lots of garbage when
> nearing a mate. Fixed for UCI engines only as I don't have an example of
> such misbehaviour of an xboard engine.
> - Fixed a possible buffer overflow when parsing a malformed PGN (Thanks
> to Fulvio)
> - Modified slightly UCI parser in order to get Prodeo to work (there's
> no garantee that Prodeo will work as it does not comply to UCI protocol)
> (Thanks to Shiv Shivaji)
> - Fixed an error popping up when pressing right arrow very quickly with
> the variations window displayed and engines taking all available CPU
> - Fixed impossibility of stripping comments and variations when display
> of short headers was turned on.
> - Rewrite of "Review game" code : moves are no longer in comments,
> engine analysis is updated more often
> Le 05/01/2010 22:10, Henk van Lingen a écrit :
> >> On Jan 2, 2010, at 11:09 AM, Pascal Georges wrote:
> >>
> >>> Everything is in the subject :-)
> >>>
> > eh, release notes or a changelog isn't :-)
> >
> > I suppose I have to get the tar to find out...
> >
> > cheers,
> >
>
>
>
>
> ------------------------------------------------------------------------------
> This SF.Net email is sponsored by the Verizon Developer Community
> Take advantage of Verizon's best-in-class app development support
> A streamlined, 14 day to market process makes app distribution fast and
> easy
> Join now and get one step closer to millions of Verizon customers
> http://p.sf.net/sfu/verizon-dev2dev
> _______________________________________________
> Scid-users mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/scid-users
>
------------------------------------------------------------------------------
This SF.Net email is sponsored by the Verizon Developer Community
Take advantage of Verizon's best-in-class app development support
A streamlined, 14 day to market process makes app distribution fast and easy
Join now and get one step closer to millions of Verizon customers
http://p.sf.net/sfu/verizon-dev2dev 
_______________________________________________
Scid-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/scid-users

Reply via email to