Super work, thank you! Remco
On Tue, Jan 5, 2010 at 10:41 PM, pgeorges <[email protected]> wrote: > scid-4.1 > ======== > - Features : > ------------ > - Added the display of arrows when several variations are available. The > display can be toggled using the menu Options -> Moves -> Show arrows > for variations (Thanks to Fulvio) > - When playing a move already existing in a variation, the variation is > automatically entered into. To add a new variation starting with the > same move, the menu Edit-> Add variation must be used (Thanks to Fulvio) > - Added undo feature (10 undos max). Shortcut is Ctrl-z. > For coders : rollback points are set by calling {sc_game undoPoint} > in Tcl or sc_game_save_for_undo() in C++. > - Updated Scid Pocket to new base format (version 4). Version 4.1 > includes Robbolito chess engine, which is by far the best of all ! > Really impressive. It outweighs all other engines on Pocket PC. > - Fixes : > --------- > - entering comments for last move of a line was broken > - setting the blunder flag from maintenance window was broken ("?" was > considered part of a regular expression) > - when compacting a game file, custom flags description was lost > - custom flags description are now commited to index file as soon as > they are modified > - Informant values were overwritten by default values at startup > - UCI engines : send "go infinite" instead of "go infinite ponder" > because it is not handled correctly by some engines and "go infinite" > seems sufficient > - fixed a bug when USCF piece set was selected and the library tkimg not > installed (under Linux) > - UI may be unresponsive when an engine outputs lots of garbage when > nearing a mate. Fixed for UCI engines only as I don't have an example of > such misbehaviour of an xboard engine. > - Fixed a possible buffer overflow when parsing a malformed PGN (Thanks > to Fulvio) > - Modified slightly UCI parser in order to get Prodeo to work (there's > no garantee that Prodeo will work as it does not comply to UCI protocol) > (Thanks to Shiv Shivaji) > - Fixed an error popping up when pressing right arrow very quickly with > the variations window displayed and engines taking all available CPU > - Fixed impossibility of stripping comments and variations when display > of short headers was turned on. > - Rewrite of "Review game" code : moves are no longer in comments, > engine analysis is updated more often > Le 05/01/2010 22:10, Henk van Lingen a écrit : > >> On Jan 2, 2010, at 11:09 AM, Pascal Georges wrote: > >> > >>> Everything is in the subject :-) > >>> > > eh, release notes or a changelog isn't :-) > > > > I suppose I have to get the tar to find out... > > > > cheers, > > > > > > > ------------------------------------------------------------------------------ > This SF.Net email is sponsored by the Verizon Developer Community > Take advantage of Verizon's best-in-class app development support > A streamlined, 14 day to market process makes app distribution fast and > easy > Join now and get one step closer to millions of Verizon customers > http://p.sf.net/sfu/verizon-dev2dev > _______________________________________________ > Scid-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/scid-users >
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