Hi all, I have just realized that while annotating many games, scid will stop if it finds a game with mate. Is this the intended behavior?
Example, say I have 2 games to annotate in batch mode. If the first game finishes with mate, scid will not continue to the next game, the engine stops and although scid moves on to the next game, it will not update the pgn window. This seems to be a bug. On the other hand, if the first game doesn't finish in mate, scid will correctly move on to the next game and start annotating it, with the pgn window correctly updated. Please try it. Thank you Ricardo ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Scid-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/scid-users
