Fulvio wrote:

Hi!

>> If I open the base right away things seem to work fine, also I get a 
>> populated game list if I close the base in question and reopen it once 
>> (note: not open as tree)
> 
> This is not my fault :-)
> "Open base as tree" don't change the current database so you're still 
> working on the clipbase, that have no games.

Silly me. You're right of course. Got late for some days...

>> src/tkscid.cpp:13790: warning: unused variable foundInCache
>>
> My bad.
> I'm trying some new formulas to change the way the perfomance is 
> computed (actually is the simple combination of the average of opponents 
> elo and the score achieved, i'll write a post on it) and i forgot it. 
> Just delete "bool foundInCache = false;"
> 
> Thanks for having found the time to try the patch.
> Did you try the things (like "Fill mask with base") that you write about 
> in your post of some weeks ago?

Not yet. I'm very busy these days, I just quickly checked it. I'll have 
a look at that soon. (The drawback of "fill mask with base" 
implementation is that it takes quite long but can not run in background 
due to the consistant popup of the status indicator window.)

> I don't know how to use masks, so i hadn't try it.

I'll give you a hand on this soon. I've now to fix some latex docs but I 
should probably write up some howto. It's a really cool function.

-- 

Kind regards,                /                 War is Peace.
                             |            Freedom is Slavery.
Alexander Wagner            |         Ignorance is Strength.
                             |
                             | Theory     : G. Orwell, "1984"
                            /  In practice:   USA, since 2001

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