> So only Phalanx' moves are analysed? > Forgive me here, but couldn't > that be almost considered a bug? I'm much more interested > in how good my moves are than the computers... Couldn't we > have it ignore Phalanx' moves and only analyse the players? Or > if we really want both moves analysed, have separate > indicators for white's last move and black's last move?
Hmm... It's not too bad. It's pretty obvious to me when i make a blunder. (I get beat). I'd change this label so it's more obvious about what is happening --- tcl/lang/english.tcl.orig +++ tcl/lang/english.tcl @@ -1356,7 +1356,7 @@ } #Coach -translate E showblunderexists {show blunder exists} +translate E showblunderexists {show phalanx blunder} translate E showblundervalue {show blunder value} translate E showscore {show score} translate E coachgame {coach game} ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first _______________________________________________ Scid-users mailing list Scid-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/scid-users