I don't want to transform this in a sort of war between me and Steven. I don't have anything against Steven and as far as i know he don't have anything against me.
There is a lot of confusion about "scid bugs & crashes" and i would like to clarify this: you can get a very old version of scid if you download it from sourceforge website or get it from stable debian. The latest version is the one on the git repository and if you are on linux and have git installed you can download it with: git clone git://scid.git.sourceforge.net/gitroot/scid/scid This is obviously our fault, but please consider that maybe you're using an old version of scid and some bugs can be already be fixed (if you open the tree window and from there the best game windows and you can sort the column by clicking on the headers you should have the latest version). As far as I know (i have not looked at scidvspc code in a long time, Steven may be more precise on this) scidvspc use the c++ code of scid but changed the tcl code because he didn't liked Pascal's changes to UI. So technically speaking scidvcps cannot have less crashes than scid because it use the same c++ code and tcl code don't crash (tcl is interpreted). That being said, if you are aware of scid crashes please reply to this mail stating your OS, scid version and how to reproduce it. Thanks, Fulvio ------------------------------------------------------------------------------ Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_mar _______________________________________________ Scid-users mailing list Scid-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/scid-users