I think this is a general difference in the way the mouse/keyboard
interface works in Linux and Windows. Window managers in Linux tend to
give focus to the window that contains the mouse pointer (e.g. when you
use the mouse wheel to scroll it). While in Windows transferring focus
to another window requires an explicit click, and in absence of that it
just remembers which window had focus, no matter where you move the pointer.
Luciano schreef op 6/7/2015 om 4:43 PM:
On my wife's computer (Windows 7 SP1), the arrow keys allow to
navigate into a game no matter where the mouse pointer is. I still
haven't installed Scid 4.6.1 on my Linux machine but the behaviour is
the same with 4.6.0 beta. I am not sure about previous versions.
Luciano Salerno
2015-06-06 17:26 GMT+02:00 Benoit St-Pierre <b...@oueb.ca
<mailto:b...@oueb.ca>>:
Hello,
To use the arrow keys to navigate into a game, your mouse needs to
hover the Main Window. When your mouse is elsewhere, say over the
Gamelist, the arrows stop working.
I think this behavior was in place in the previous versions, but
I'm not sure. I mostly use mouse scrolls. For mouse scrolls, the
mouse still needs to be over the Main window.
Sorry for the inconvenience.
B
------------------------------------------------------------------------------
_______________________________________________
Scid-users mailing list
Scid-users@lists.sourceforge.net
<mailto:Scid-users@lists.sourceforge.net>
https://lists.sourceforge.net/lists/listinfo/scid-users
------------------------------------------------------------------------------
_______________________________________________
Scid-users mailing list
Scid-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/scid-users
------------------------------------------------------------------------------
_______________________________________________
Scid-users mailing list
Scid-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/scid-users