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Chris wrote:
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> But it would still be possible to export to PGN and import PGN games,
> though right? I'm thinking TWIC, and the human friendly aspects of PGN.

Of course, Chris, PGN support will still live with full functionality,
the new format will not be a replacement.

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Drew wrote:
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> Computer Algebraic Notation: where
>
> CAN = e1e2
> SAN = Ke2
> LAN = Ke1e2
>
> there are lots more it seems: MAN, MRAN, CRAN, etc

Ok, I've found a reference for these terms:
http://en.wikipedia.org/wiki/Chess_notation.
In Scidb the notation "e1e2" is called "Algebraic Notation" (AN),
this is the most common term, another common term is
"Coordinate Notation".

CAN is a very interesting alternative for the new format, it's
easier to parse, and the parser will be faster. LAN is not
needed in this case, LAN is of interest if someone want do
display a game without doing any further computation (computing
the piece of the origin field).

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Pietro wrote:
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> OK, still I do not understand what is different with .sci format.
> Or are you talking exactly of that?

.sci is the very private format of Scidb, especially designed for
compactness, speed, and it contains very special data for the
acceleration of position search, and the game classification. In
fact .sci is readable for everyone, it's an open format, but the
parser for .sci is a bit difficult, and the special data for
acceleration and classification is useless for other applications.
.sci is not useful for data interchange. Also .scg (game data) is
not useful for game interchange, .scg is very compact and diffcult
to parse.

I'm speaking about a format which is especially useful for data
interchange. Scidb has features not supported by PGN. The new
format will provide an easy and clean interface for other
applications for the import of games without any loss of
information. With the new format I will provide a small library
(a new project in Sourceforge) for import and export of game
archives. With a simple and clean format the import/export will
also be much faster than with PGN. Parsing PGN is very difficult
and slow.

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