> what do you mean with CQL editor?

This is an excerpt from the overworked CQL help pages, not yet published:

    All search functions in Scidb are based on CQL-S. For the formulation
    of CQL queries the CQL editor is providing a comfortable, clear, and easy
    to use graphical user interface. Knowledge of the technical descriptions
    of CQL are not required in order to apply CQL-S. Also it is not necessary
    to understand the script language, solely the encouraged users will deal
    with CQL scripts...

I don't have a better description yet.

> if search/filter and opening book will be done later, what's notably new in
> the next revision

Everything except:

* Database tab: new tab "Opening classification". Shows an opening tree by
  variations, all games in the database will be classified to a variation
  independent from move order.

  #### Not yet clear if it is usable in next revision.

* Database export: exporting the database to another binary database format
  now requires very little memory, the size of the destination database is
  no longer restricted by memory size.

  #### Depends on my tests whether this will be applicable in next revision.

* PGN reader: now will auto-detect the piece set.

  #### Probably not in next revision.

* Game links implemented: links inside a game to another game in same
  database. A game link has some magic, it is 100% copy safe (copying games
  with links to another database).

  #### Not applicable in next revision, needs more testing.

* CQL: overwork of CQL documents, many errors and inaccuracies eliminated.
  Some superfluous keywords eliminated. Many new keywords:

  #### A CQL editor is not yet implemented.

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