> what do you mean with CQL editor? This is an excerpt from the overworked CQL help pages, not yet published:
All search functions in Scidb are based on CQL-S. For the formulation of CQL queries the CQL editor is providing a comfortable, clear, and easy to use graphical user interface. Knowledge of the technical descriptions of CQL are not required in order to apply CQL-S. Also it is not necessary to understand the script language, solely the encouraged users will deal with CQL scripts... I don't have a better description yet. > if search/filter and opening book will be done later, what's notably new in > the next revision Everything except: * Database tab: new tab "Opening classification". Shows an opening tree by variations, all games in the database will be classified to a variation independent from move order. #### Not yet clear if it is usable in next revision. * Database export: exporting the database to another binary database format now requires very little memory, the size of the destination database is no longer restricted by memory size. #### Depends on my tests whether this will be applicable in next revision. * PGN reader: now will auto-detect the piece set. #### Probably not in next revision. * Game links implemented: links inside a game to another game in same database. A game link has some magic, it is 100% copy safe (copying games with links to another database). #### Not applicable in next revision, needs more testing. * CQL: overwork of CQL documents, many errors and inaccuracies eliminated. Some superfluous keywords eliminated. Many new keywords: #### A CQL editor is not yet implemented.