We definitely have issues here. I had a decent look at it tonight, and i'm not sure they're easily/entirely fixable.
Anyway - i squished a small (?) bug, and made another hack for a speed bump, so it's a least small steps. Here is the change (and maybe there'll be more this week). Probably limiting engine threads to something sane will help too. http://sourceforge.net/p/scidvspc/code/1877/ Oh yeah - i also changed how the "Opening errors only" works. It was a little borked - and used to bomb out as soon as moves went out of book, but now always goes for the first "N" moves. I'm beginning to really use this feature :) ------------------------------------------------------------------------------ "Accelerate Dev Cycles with Automated Cross-Browser Testing - For FREE Instantly run your Selenium tests across 300+ browser/OS combos. Get unparalleled scalability from the best Selenium testing platform available Simple to use. Nothing to install. Get started now for free." http://p.sf.net/sfu/SauceLabs _______________________________________________ Scidvspc-users mailing list Scidvspc-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/scidvspc-users