Have just install SCID vs PC v4.14 on Ubuntu 14.10. Installed flawlessly, and immediately I notice the much clearer pieces on the screen. Two quick games on FICS, and can see the close button for games graph.
Now going to learn how to enter all my Over the board games into a database for analysis and long term recording. Thank you Dave Thank you. On 4 April 2015 at 10:04, Steve A <stevena...@gmail.com> wrote: > Here are the 4.14 release candidates and changelog. (if some of the > links are bad, just have a look in the project files section) > > I'm keen on the new Tree Mask usability improvements. They're kindof > modest, but make using it much easier, and i'll probably have a go at > making a proper opening mask/repetoire even. > Tactical game (Updated Phalanx) is a real challenge now, and piece > dragging in the setup board is a no-brainer that should have been done > 10 years ago. The End-position only addition to the material search is > handy too. > > Steven > > source - > http://sourceforge.net/projects/scidvspc/files/source/scid_vs_pc-4.14.tgz/download > > windows - > http://sourceforge.net/projects/scidvspc/files/windows/Scid%20vs%20PC-4.14.exe/download > > windows 64 bit - > http://sourceforge.net/projects/scidvspc/files/windows-64bit/Scid%20vs%20PC-4.14.x64.exe/download > > mac - > http://sourceforge.net/projects/scidvspc/files/mac/ScidvsMac-4.14.dmg/download > > Changes: > > Tree Mask > Mask auto-load option > Automatically add move to mask instead of showing silly error message. > Holding Control while opening the Mask context menu > (marker/nags/color) adds a marker to the whole line (etc). > Make Mask moves easier to see, and tweak menus. > > Board Setup > Enable piece dragging > Flip the setup board if main is flipped. > Make 'Clear Setup board' have Kings. > > Searches > Add End-Position-Only option to Material Search. > Knight+Bishop sanity check was wrong, and we werent saving > Knight+Bishop joint totals in saved searches. > Tweak the other-base combobox in Board Search. > > Fics > Double clicking an observed game makes it your primary game (number is > shown as bold) > Refine Offer Graph layout (most games are short), and add a close > button (previously was only escape key) > New 'Censor' button (+censor opponent) > Add a show/hide buttons feature > Control+Wheelmouse alters Fics console font size. > Only save games a few moves long. > > Computer Tournament > Automatically adjudicate in simple cases of insufficient material. > Make the window more ergonomic > Fix ponder not working with non-standard starts. > > Game Information > Comments now have their own line, and move some infos to the Statusbar > When Gameinfo is hidden, make the mini Player Names clickable. > > Book Tuning > Add/Remove Line features > Clicking on Book Tuning next move (in yellow) moves forward. > Bugfix - truncate the polyglot books when using Remove Move. > > Score Graph > Remove the errant rounding up of +10 to +11 in y-axis, and raise > border over graph bars > Add backGround colour to graphs > Middle button pops up the game position for any move. > > Other > New Portuguese translation from R. Silva (martinus at FICS) > Update to Phalanx XXIV. The Tactical Game feature is a proper challenge now. > Place Best Games window beside Tree window (in docking mode). > Playerinfo: still show Bio info (if available) when there are no games > in database. > Automatically add the final move if adding a var at game end with the > AddVar button > Minor improvements for html/html+javascript Game Exports > Set filter to deleted games prior to compacting game file. > > Documentation > Document how to alter the Game List fields > Update OS X build notes. > Update chess960 patch (no code changes), and document known issues. > > General Bug-fixes > Xboard engine annotation was ignoring 'Use Book'. > Correspondence chess tls/encryption bugfix (Alexander) > Properly flip comment editor board (if applicable) and other tweaks > 'Find Best Move' feature was broke > When saving game, throw error for badly formed extra tags (instead of > silently discarding). > When adding a var to end of game, make sure to auto enter *this* > variation, in case of vars already existing > Exit trial mode when changing bases. > Gamelist sort confirmation column-name was not translated. > Change move overwrite behaviour of eco browser and Opening Table moves. > Remove superfluous padding from OS X aqua theme > > ------------------------------------------------------------------------------ > Dive into the World of Parallel Programming The Go Parallel Website, sponsored > by Intel and developed in partnership with Slashdot Media, is your hub for all > things parallel software development, from weekly thought leadership blogs to > news, videos, case studies, tutorials and more. Take a look and join the > conversation now. http://goparallel.sourceforge.net/ > _______________________________________________ > Scidvspc-users mailing list > Scidvspc-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/scidvspc-users -- David Herring ------------------------------------------------------------------------------ BPM Camp - Free Virtual Workshop May 6th at 10am PDT/1PM EDT Develop your own process in accordance with the BPMN 2 standard Learn Process modeling best practices with Bonita BPM through live exercises http://www.bonitasoft.com/be-part-of-it/events/bpm-camp-virtual- event?utm_ source=Sourceforge_BPM_Camp_5_6_15&utm_medium=email&utm_campaign=VA_SF _______________________________________________ Scidvspc-users mailing list Scidvspc-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/scidvspc-users