Hi,
There are some release candidates up now... Hopefully they go ok :). Please
see the changelog below.
We have fixed a couple of real bugs, and have a few new features.
At the moment... OS X El Capitan (and hopefully all later versions) are the
only supported ones due to complicated build issues.

Cheers, S.

source -
http://sourceforge.net/projects/scidvspc/files/source/scid_vs_pc-4.17.tgz/download

win32 -
http://sourceforge.net/projects/scidvspc/files/windows/Scid%20vs%20PC-4.17.exe/download

win64 -
http://sourceforge.net/projects/scidvspc/files/windows-64bit/Scid%20vs%20PC-4.17.x64.exe/download

mac -
http://sourceforge.net/projects/scidvspc/files/mac/ScidvsMac-4.17.dmg/download

Changelog for Scid vs. PC 4.17


   - Analysis/Engine window.
   - * Show checkmate/stalemate messages instead of sending 'no-move
   positions' to engine.
   - * In engine configuration window the 'Date' field of an engine is now
   its exe modification time (mtime).
   - * Speed enhancements for processing UCI engine moves (pv).

   Gregor's improvements to the player and tournament finders (which Shane
   never implemented properly).
   - * Previously - only the *first* 50 tournaments were used (eg) when
   looking for the 50 tournaments with most players.
   - * Compilers must now support c++0x / c++11.

   - Custom player photos (Place correctly named gifs in
   $HOME/.scidvspc/photos or bin/photos).
   - Resign button for playing UCI engines and Phalanx, analog clocks can
   now be hidden ('x' button in the white clock), and add the 'Skill Level' to
   the pgn header (eg - as used by Stockfish).
   - A patch to include Gregor's tk::text improvements.
   - New Chess 960 patch! Thanks to Britton Farrar, who now has a project
   at https://github.com/brittonf/scid-vs-variants.
   - New 'Under Promotion' search item in General Search.
   - Computer Tournament: when 'First engine plays others', flip board to
   show games from first engine's view.
   - Flip game browser if matches myPlayerNames.
   - Clipbase game limit is now 5,000,000, and game undo buffer is 20.
   - Chess Pieces: remove 12 piece-set limit, and adventurer and kingdom
   pieces. Reinstate old Merida1 as Merida3.
   - Row colour is now configurable for Player/Tourney/DB finders and
   Crosstable rows.

   Fics
   - * Offers graph is updated in a better manner.
   - * Save game and add message disconnected while playing.
   - * Top three buttons are now configurable.
   - * Add a 'follow+' command, which automatically saves followed games.

   - Tweak Find Best Move feature, which now also recognizes non-standard
   starts.
   - Game Save dialog: extend use of 'Use prev tags' to 'Use previous' (for
   Names, Site, Event, Elo, dates).
   - Switcher - replace readonly foreground color with a '(readonly)'
   message, and add a 'Confirm Copy' option menu.
   - Disable tree updates while annotating games and computer tournament.
   - Tree: Instead of having a 'stop' button, grey the tree text when
   updating (if progressBar is hidden).
   - Change a few shortcuts. control-b board colours. control-B setup
   board. control-G general search.
   - Control-TrialMode button, automatically adds a null move, and tweak
   the trial mode button pic.
   - Gregors namebase hardening.
   - PGN Import now converts any empty Name/Event/Site/Round tags to '?'
   (according to pgn standard, these should not be empty).
   - Minor fixes for Setup Board.
   - Allow Merging Games with non standard starts.
   - Bind pressing 'vv' keys to enter first variation.
   - Remove Crafty specific command 'mn', and it seems unsupported in
   Crafty 25.
   - In the tree window, when deselecting "Adjust Games", we now keep the
   current gamelist/filter.
   - Make hideNextMove non-persistent.
   - Right clicking 'Exit Var' button will exit all vars.

   Bug fixes
   - Fix a nasty memory leak (in PgnParser).
   - Fix name counts when using globbing in the name editor.
   - Fix Mate-in-N (Tactics) bug.
   - Some charsetconverter (internationalisation) fixes from Gregor.
   - Removed xdg-open for opening URLs which just doesnt work for me.
   - Tree info button (short display) was broke.
   - Bugfixes for compiling on some linux platforms (including Raspberry Pi
   2).
   - Some clock fixes. Digital clock was busted (counting up).
   CompTournament clocks are now digital only.
   - Stop tacgame/phalanx from failing to restart.
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