Mr Worf, I'm still goggling at Hotel Attraction, and that Future New York
has steampunk potential.

On Tue, Aug 31, 2010 at 5:36 PM, Mr. Worf <hellomahog...@gmail.com> wrote:

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> Retro-Futurism: 13 Failed Urban Design 
> Ideas<http://feedproxy.google.com/%7Er/WebUrbanist/%7E3/X-7ptAyK2p8/?utm_source=feedburner&utm_medium=email>
>
> Posted: 30 Aug 2010 10:00 AM PDT
>  [ By Steph <http://weburbanist.com/steph> in Architecture & 
> Design<http://weburbanist.com/category/architecture/>,
> History & Factoids <http://weburbanist.com/category/history/>, Technology
> & Futurism <http://weburbanist.com/category/technology/>. ]
>
> Many an architect has dreamed up visionary plans for city centers, but few
> have actually seen their designs come to fruition in a real live urban
> setting. And while many such unbuilt concepts are technically viable, others
> are wacky, fanciful or downright bizarre. These 13 retro urban design ideas
> for the future, from perfectly symmetrical egalitarian communities to the
> egotistical demands of a deranged dictator, will probably never become
> reality – and in many cases, we’re better off that way.
>  Gillette’s Metropolis
>
> (images via: 
> io9<http://io9.com/5570345/how-an-imaginary-city-changed-the-twentieth-century>
> )
>
> Before his name was inextricably connected to safety razors, King Camp
> Gillette had a utopian vision for the future which revolved around a
> waterfall-powered tiered city he dubbed ‘Metropolis’. All residents of this
> imagined city would have access to the same amenities including rooftop
> gardens in the perfectly round, precisely divided multi-functional buildings
> in which they would live, work, play and eat. Like many of Gillette’s ideas,
> the design never went anywhere, but it’s notably similar to many very modern
> 21st-century concepts for sustainable urban centers.
> Broadacre City
>
> (images via: 
> mediaarchitecture.at<http://www.mediaarchitecture.at/architekturtheorie/broadacre_city/2009_broadacre_city_en.shtml>
> )
>
> Like Gillette’s Metropolis, Broadacre City was meant to be an urban utopia.
> But when renowned architect Frank Lloyd Wright imagined the picture-perfect
> society of tomorrow, he saw not highly compact and efficient high-rises, but
> sprawling self-sustainable homesteads. Originally conceived in 1932,
> Broadacre City puts each homeowner in a self-built single-family home on an
> entire acre of land brimming with gardens. Complete with multiple 
> cars<http://weburbanist.com/transportation>per family, it would almost be an 
> accurate prediction of future suburbia if
> not for the airplane in every front yard.
> Atomurbia
>
> (image via: 
> io9<http://io9.com/5534528/atomurbia-the-most-spaced-out-neighborhood-in-america>
> )
>
> If giving each and every family in America an acre of land seems
> impossible, imagine what life would be like if ‘Atomurbia’ had come to pass.
> This concept, published in a 1947 issue of Life magazine, detailed how to
> atomic bomb-proof America by spreading the population across the land in a
> geometric grid and relocating all industry into underground structures so
> that any single bomb would do a minimum of damage. The whole plan would have
> cost a measly 5 trillion dollars in today’s currency, and the authors –
> atomic scientists from Chicago – thought it could be pulled off within a
> decade.
> Hotel Attraction
>
> (images via: wikimedia commons<http://en.wikipedia.org/wiki/Hotel_Attraction>
> )
>
> Antoni Gaudi’s architecture defines Barcelona, Spain even today with its
> fluid curves, reflective surfaces and organic shapes – but it would stick
> out like a sore thumb in the comparatively staid cityscape of Manhattan.
> Perhaps that’s what he had in mind for ‘Hotel Attraction’, commissioned in
> 1908 and also known as the Grand Hotel. The rounded, spaceship-like form
> would have risen in the exact spot where the Twin Towers of the World Trade
> Center were later built, but the idea was ultimately abandoned. Gaudi’s
> unrealized design was actually considered as a 
> possibility<http://www.sinehead.com/Gaudi2.html>for the Ground Zero memorial 
> after the attacks of September 11th, 2001.
> Welthauptstadt
>
> (images via: wikimedia 
> commons<http://en.wikipedia.org/wiki/Welthauptstadt_Germania>
> )
>
> We all know that Adolf Hitler had many an ambitious plan that (thankfully)
> never came to pass – but few are aware of ‘Welthauptstadt’ (German for
> ‘World Capital’), the Fuhrer’s design for a new Berlin to be constructed
> after his expected victory in World War II. Taking elements from other
> empires around the world, Hitler imagined a broad ‘Avenue of Victory’ down
> the center as well as his very own ‘Arch of Triumph’. A test structure
> constructed in 1938 to determine whether Berlin’s marshy ground could have
> even held up such heavy Romanesque architecture (verdict: nope) still stands
> today.
> Palace of Soviets
>
> (image via: 
> adlhochcreative<http://adlhochcreative.com/blog/?tag=palace-of-soviets>
> )
>
> The Palace of Soviets 
> <http://en.wikipedia.org/wiki/Palace_of_the_Soviets>would have been the 
> world’s tallest structure at 100 meters high and crowned
> with a brightly lit hammer and sickle as a monument to Lenin on the site of
> the demolished Cathedral of Christ the Savior, if only the Nazis hadn’t
> invaded in 1941, putting a stop to construction. Its steel frame was
> disassembled for use in fortifications and bridges, and its foundations
> served as the world’s largest open-air swimming pool for a while before 1995
> when the whole thing was filled in so that the cathedral could be rebuilt.
> Ville Contemporaine
>
> (images via: tommatthew <http://www.tommatthew.com/words/>)
>
> The architect known as Le Corbusier was an essential figure in the
> development of what we now know as modern architecture, and his many
> theoretical urban design projects aimed to make life better for residents of
> cramped cities. Displeased with the chaos of big cities, Le Corbusier
> designed ‘Ville Contemporaine’ as an orderly home to three million people
> where housing, industry and recreation all occupied distinct areas connected
> by roads that emphasized the use of personal vehicles for 
> transportation<http://weburbanist.com/transportation>
> .
> Seward’s Success
>
> (images via: 
> matthewspencer<http://spacecollective.org/matthewspencer/5961/Sewards-Success>
> )
>
> If it was Seward’s Folly to purchase Alaska from the Russian Empire in the
> first place, perhaps Seward’s Success – a huge climate-controlled,
> glass-enclosed city for 40,000 people – could have made up for it. Or not.
> Proposed in 1968 and nixed in 1972, this unbuilt community was dreamed up
> after the discovery of oil reserves at Prudhoe Bay, Alaska when developers
> imagined droves of people coming to the area. The crowning jewel of the
> perpetually 68-degree dome would have been a 20-story Alaskan Petroleum
> Center, surrounded by housing, offices, retail space and an indoor sports
> arena.
> Triton City
>
> (images via: a place to 
> stand<http://a-place-to-stand.blogspot.com/2009/04/buckminster-fullers-40-year-old.html>
> )
>
> If not for a certain tell-tale 1960s aesthetic, Buckminster Fuller’s
> ‘Triton City’ could easily fit among today’s designs for floating
> eco-friendly cities. The futurist, architect and inventor was ahead of his
> time as usual when he imagined this tetrahedronal metropolis for Tokyo Bay,
> a seastead for up to 6,000 residents. Fuller wrote about the possibility of
> desalinating and recirculating seawater “in many useful and non-polluting
> ways” and using materials from obsolete buildings on land, which were hardly
> popular ideas at the time.
> Future New York, “The City of Skyscrapers”
>
> (images via: 
> io9<http://io9.com/5584049/future-new-york-the-city-of-skyscrapers1925>
> )
>
> By 1925, many of New York City’s skyscrapers were already present, but
> futurists of the time envisioned not only a great deal more but a sort of
> aerial civilization complete with elevated train platforms and perhaps a
> rather unsafe number of aircraft flying around all at once.
> New York City’s Dream Airport
>
> (image via: ptak science 
> books<http://longstreet.typepad.com/thesciencebookstore/2010/02/rootop-airport-east-river-nyc.html>
> )
>
> All the airplanes in that 1925 postcard would definitely require a
> monumental airport in New York City, and what better location than right
> smack in midtown Manhattan? This concept  for “New York City’s Dream
> Airport” featured an astonishingly large – and some say ugly – runway
> platform. But for all of the prime real estate that this monstrosity would
> have devoured, it seems as if it could only handle a handful of planes at a
> time with absolutely zero  margin of error, sending errant planes straight
> into Central Park or the East River.
> Slumless, Smokeless Cities
>
> (image via: bigthink.com <http://bigthink.com/ideas/21286>)
>
> How do you build a city so egalitarian that slums are eliminated entirely,
> and nobody ever has to breathe in pollution? Sir Ebenezer Howard, the father
> of the garden city movement, believed that a careful layout with six
> satellite garden cities connected via canals to a densely populated central
> city would do the trick. Thoughtfully, the design included specially
> designated spaces for “Eplileptic Farms”, “Homes for Waifs”, “Homes for
> Inebriates” and an insane asylum.
> Boozetown
>
> (images via: modern drunkard 
> magazine<http://www.drunkard.com/issues/55/55-boozetown.html>
> )
>
> “Just imagine a resort entirely centered on the culture of alcohol. A
> boozer’s paradise built expressly to facilitate drinking and the good times
> that naturally follow. Where the bars, clubs and liquor stores never close.”
> Mel Johnson’s ‘Boozetown’ was an entirely sincere proposal with street names
> like “Gin Lane” and “Bourbon Boulevard” that would have begun as a resort
> town in Middle America and eventually expanded into a full-sized adults-only
> city with permanent housing and its own suburbs. After many obsessed years
> of struggling for financing, Johnson gave up on his dream in 1960 and died
> in a mental hospital in 1962.
> ...
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-- 
"If all the world's a stage and we are merely players, who the bloody hell
wrote the script?" -- Charles E Grant

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