Greg Smith:

> This causes a problem with Scintilla views because the only control available
> over the size of scintilla printing is to change the font size. This is crude
> as the resolution is in points, and it applies a fixed change to all fonts, 
> not
> a scaled change, which would preserve the appearance. What I really need is a
> scale factor (ideally the font width and height would be separately scaleable,
> but a single scale factor would be a good start).

   Can't you use a SetWorldTransform or similar?

> Also, does Neil think that Sink World would consider this type of requirement?

   Its possible but may depend on the platform layer capabilities.

   Neil

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