Neil Hodgson wrote:
Robert Roessler:
Well, Windows did not support translucency until Win 2000...
I think the situation is messier than this with MSIMG32.DLL being
sometimes available for earlier versions of Windows but it was also
buggy in early versions. The code could do a FrameRect rather than
RectangleDraw when AlphaBlend is not available but that is only a
little better.
Arg, I was thinking about *window* translucency, i.e.,
SetLayeredWindowAttributes, which is quite clearly from USER32.DLL,
and in MS's inimitable phrasing, "Minimum operating systems Windows
2000". ;)
OTOH, from your reply, I may not "get it" WRT alpha values of 256. I
thought the idea was to not use *any* translucency stuff in the
rendering code when that value was specified?
Robert Roessler
[EMAIL PROTECTED]
http://www.rftp.com
_______________________________________________
Scintilla-interest mailing list
[email protected]
http://mailman.lyra.org/mailman/listinfo/scintilla-interest