Neil Hodgson wrote:
Robert Roessler:

Well, Windows did not support translucency until Win 2000...

  I think the situation is messier than this with MSIMG32.DLL being
sometimes available for earlier versions of Windows but it was also
buggy in early versions. The code could do a FrameRect rather than
RectangleDraw when AlphaBlend is not available but that is only a
little better.

Arg, I was thinking about *window* translucency, i.e.,
SetLayeredWindowAttributes, which is quite clearly from USER32.DLL, and in MS's inimitable phrasing, "Minimum operating systems Windows 2000". ;)

OTOH, from your reply, I may not "get it" WRT alpha values of 256. I thought the idea was to not use *any* translucency stuff in the rendering code when that value was specified?

Robert Roessler
[EMAIL PROTECTED]
http://www.rftp.com
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