Benjamin Fisher wrote:
> Lately I have been having fun creating a lot of lua scripts
> and macros.
> This is cool.
> 
> I see that lua scripts can be set up to respond to events. I'm using
> OnChar() to listen to characters that are pressed. My goal is
> to create
> an interactve console in the output panel.
> 
> Is there a good way to find out whether the characters were
> typed in the
> editor or the output? After looking around, the extman.lua

output.Focus is true if output window has focus,
editor.Focus is true if editor window has focus?

-- 
regards
Andrew Howell

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