the following change are needed for window

file LuaExtension.cxx

        /*
        luaopen_base(luaState);
        luaopen_string(luaState);
        luaopen_table(luaState);
        luaopen_math(luaState);
        luaopen_io(luaState);
        luaopen_debug(luaState);
        */
// #if PLAT_WIN
        // loadlib might also work on Linux and some Unix variants, with some
additional defines.
        luaL_openlibs(luaState);
// #endif
------- always use luaL_openlibs

add  linit.o loslib.o as LUA_CORE_OBJS in the win32\makefile


-------------------------------------
note: some lua macro will fail because of the change in LUA but this turn out to
be really easy.

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