Hi Ben,
Another control that would be nice for lua extensions would be a text input.
I'm thinking of something similar to the incremental search, but would
disapear after the user pressed enter. This could be called in lua:
input = editor:TextInputDialog()
Or something similar.
That would be cool.
I am somewhat familiar with c++. How hard would this be, and where would be a
good place to start?
I have this feature in my version of SciTE (linux/gtk only
unfortunately). http://caladbolg.net/scite.php. Either download or
browse my repository (including the README). My implementation is
SciTEGTK::InputDialog and the appropriate Lua extension global is
'inputdialog'. I haven't implemented this in windows because I have no
way of editing .rc files and I have found no way to dynamically expand
or shrink the text field depending on the length of text in the label
(GTK does this nicely).
By the way, is there a way to prevent every extension from showing in the
Tools menu?
That I do not know. I suspect not...
-Mitchell;
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