Hi,

I wish to use multiple language translations for SciTE but curently only
locale.properties is supported. Looking into the source codes I found 
  
const char *title = "locale.properties";
SString localeProps = props.GetExpanded(title);
 
in SciTEProps.cxx, lines 1385-1386. It might be better to change the
hard-coded name "locale.properties" into something which can be read through
the global properties file, e.g. setting 

interface.language.translation=locale.properties

and read this in the source code via 

const char *title = props.Get("interface.language.translation"); 

But this causes a compiling error saying that cannot change type const char*
into SString. I am not good at C programming and cannot figure out how this
conversion can be done. Any hints/suggestions are welcomed. Thanks. 

instanton

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