Hi All,

I was wondering what the current state of issue tracking is for the SCons project. There was some talk a little while back about moving away from Tigris to a different issue tracker, has that happened? I thought I'd have a quick look on Tigris, but clicking "All Open Issues" returns a warning that there are too many issues to be displayed! Viewing open bugs and sorting to priority gives a large chunk of bugs that haven't be touched in years, and some of which look like they are resolved (e.g. issue 1985 <http://scons.tigris.org/issues/show_bug.cgi?id=1985> looks like it's implemented here <http://www.scons.org/doc/2.3.1/HTML/scons-user.html#f-Platform>). It's confusing that there are open P1 bugs that don't make it into subsequent releases, or at least have a comment that explains why they're being pushed to release n+1.

What's the model used for triaging and resolving issues? The "we're looking, so email us" approach on http://www.scons.org/dev.php feels a bit old-fashioned, particularly compared to the "social coding" feel you get on Github where you can comment on an issue, create a branch on a fork and try to close the issue via a pull request.

Regards,
Andrew
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