Hi Shreedhar,

On 15.11.2014 03:01, Shreedhar Manek wrote:
Hi,

I'm a college student new to open source. I came across SCons when I was looking around for projects in Python and I find it very interesting. I'd like to contribute to its development.

Any pointers as to where I could start? I'm fairly proficient in Python, and always open to learning :)

welcome to this mailing list and thanks a lot for wanting to contribute to our development!

I suggest that you start by getting some basic understanding about how SCons works in general. You could have a short look at the first chapters of the UserGuide ( http://scons.org/doc/production/HTML/scons-user.html ) and the MAN page ( http://scons.org/doc/production/HTML/scons-man.html ). The Wiki ( http://scons.org/wiki ) has lots of material too, especially the DeveloperGuide ( http://www.scons.org/wiki/DeveloperGuide and http://scons.org/wiki/DeveloperGuide/Introduction) which is aimed at people who want to hack on the core directly. Under http://scons.org/wiki/DeveloperGuide/EasyIssuesToFix you can find a link/query into our bug tracker, listing bugs that are marked as "easy"...so have a look there and try to find one that seems to fit your level of Python proficiency. Starting with documentation bugs (like fixing a simpe typo) is a good way of getting to know the workflow (cloneing, editing, creating a pull request, review phase, ...). Finally, http://scons.org/wiki/HowToContribute lists several more ideas for helping out the project.

All this being said, just start...and if you get stuck, ask more questions here. ;) Anytime that you don't "understand abc" or can't seem to "find xyz", we can try to use this information to make things better...

Best regards,

Dirk

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