Hello,

I'm having great fun trying to get Unreal Tournament to work in linux.

I've downloaded and installed the new 436 Installer for it. I installed it 
(but i had to copy over the maps manually (is this normal?)) and then i ran 
it. It came up with the following.:


Unreal engine initialized
Bound to SDLDrv.so
Joystick [0] : Unknown Joystick
SDLClient initialized.
Bound to Render.so
Lighting subsystem initialized
Rendering initialized
LoadMap: Entry
Bound to Fire.so
Case-insensitive search: Botpack -> /usr/local/games/ut/System/BotPack.u
Bound to IpDrv.so
Game class is 'UTIntro'
Level is Level Entry.MyLevel
Bringing Level Entry.MyLevel up for play (0)...
InitGame:
Base Mutator is Entry.Mutator0
Browse: 
CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
LoadMap: 
CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
Case-insensitive search: genfluid -> /usr/local/games/ut/Textures/GenFluid.utx
Collecting garbage
Purging garbage
-0.0ms Unloading: Package Render
Garbage: objects: 16417->16416; refs: 224678
Game class is 'UTIntro'
Level is Level CityIntro.MyLevel
Bringing Level CityIntro.MyLevel up for play (0)...
InitGame: 
?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
Base Mutator is CityIntro.Mutator1
Initialized moving brush tracker for Level CityIntro.MyLevel
Created and initialized a new SDL viewport.
Bound to UWeb.so
Team 255
Login: Player
Case-insensitive search: SoldierSkins -> 
/usr/local/games/ut/Textures/Soldierskins.utx
Possessed PlayerPawn: TMale2 CityIntro.TMale0
Input system initialized for SDLViewport0
Opening SDL viewport.
Bound to SDLGLDrv.so
Loaded render device class.
Initializing SDLGLDrv...
binding libGL.so.1
Resizing SDL viewport. X: 640 Y: 480
OpenGL
Loading required GL library /usr/X11R6/lib/libGL.so.1.2.030402
appError called:
Couldn't set video mode: Couldn't find matching GLX visual

Executing UObject::StaticShutdownAfterError
Executing USDLClient::ShutdownAfterError
Executing USDLViewport::ShutdownAfterError
USDLGLRenderDevice::ShutdownAfterError
Signal: SIGIOT [iot trap]
Aborting.
Exiting.
Name subsystem shut down




I am just wondering if anyone else has had the same problem and if 
so...........can you help!!!


My machine is a 500MHz PIII, 128mb, ATi Rage Pro LT AGP, its a Laptop.
Its running Mandrake 8.1 with xfree86 4.0.2 ( i think, its the version 4 that 
comes with Mandrake). I remeber someone suggesting that i turn on DGA 
extensions or somthing, and that would _probally_ speed other games up.


Thanks in advance

Welby

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