I have another idea for the undo redo stack, effectively being able to roll back, make a change at a point in history then roll forward again.
I think this would be most impressive in bitmap editing software such as krita. For instance, setting the stroke parameters, say colour to keep it simple. Drawing a line, doing some other stuff. Then deciding that you want to change the stroke parameters for everything from a point in history. This should be a simple roll back roll forward and performance can be achieved if snapshots are taken. I don't think snapshots are such a requirement for vector graphics and DTP but would be needed for bitmap graphics along with GPU acceleration to make the whole things as smooth as possible. <http://www.avg.com/email-signature?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=webmail> Virus-free. www.avg.com <http://www.avg.com/email-signature?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=webmail> <#DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2>
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