Kevin Walzer wrote: > I think I'm going to let someone else pick this up, since I am going in > circles and making no real progress. Because practically all of KDE is > now running natively on OS X, it seems logical that Scribus could be > compiled to do so. The reason I've been trying to get it to go on OS X > is a) Scribus runs very slowly under X11--the additional windowing > causes a lot of overhead and b) I just generally prefer native programs. > But, as I've said before, I haven't gotten far beyond "hello world" in a > couple of different languages (C and Python), so I'm hardly the guy to > troubleshoot C++/Qt bugs without a *lot* of help.
It's useful to note that the thing that *isn't* working yet in our KDE/Mac stuff is kdegraphics, precisely because there's a bunch of stuff using X11 structures for manipulating graphics. Perhaps it would be easiest to rip out the pixmap-manipulation stuff and GC stuff from X11 and put it in a separate library, like they did for t1lib. Or else some kind of GC <-> (QImage|NSImage) conversion. Until then, there's no decent way to do a quick hack-job to port them.
