Roger wrote: > The only way I could get text box editing to work -sort-of-ok is to zoom in on > the text to about 150% or more, even 250% and edit the offending bit of text > then zoom out again. This tends to reduce the glunkiness.
It certainly seems to help with mouse responsiveness. Maybe it just makes for more accurate positioning ? > The Story editor seems to me to be sort of like Gedit in Linux or NotePad in > windows but permits a few extra functions. > One anomaly between the Story Editor and the Text Box editing is that fonts, > type, size, etc don't show up in the Story Editor and changes made in the > Story > editor cannot be changed in the text box Properties dialog. > Another would be to set the text font say Verdana 8 in the Story Editor but > when > a small change is needed in the text box, Properties>Text>Font displays the > default font not the story editor font. If the font is changed in the Text > box, > which is difficult unless I call up the Story Editor, select the offending > part > and make the changes, it is not displayed in the Story Editor. I'm a bit wary of the story editor too. I made a couple of styles which worked OK, then added a third one, and found that when I tried to apply it to a particular line, it would apply it to another one instead ! Most odd. I'll see if I can pin this down to a particular bug. I've also noticed that if I edit the story for an empty text box, it won't populate the styles pane for some time, but when I've put in a fair bit of text, it suddenly does. Cheers, J/. -- John Beardmore, MSc EDM (Open), B.A. Chem (Oxon), CMIOSH, AIEMA, MEI Managing Director, T4 Sustainability Limited. http://www.T4sLtd.co.uk/ Carbon Trust Consultant: Energy Audit, Carbon Footprint, Design Advice Energy Efficiency Accreditation Scheme, (EEAS), Registered Assessor Phone: 0845 4561332 Mobile: 07785 563116 Skype: t4sustainability
