A few interesting questions are raised in this article by Konstantin Dmitriev, regarding his experience at LGM 2013 as member of the Synfig (animation software) team: http://morevnaproject.org/2013/05/08/lgm-2013-report-and-afterthoughts/
In short: How can a professional graphic design person (the "end-user") who want to jump ship into FLOSS territory contribute to the software? In the case of Synfig, Konstantin notes that: "at the current status Synfig isn?t ready to receive a support nor from [anyone]. The situation is that Synfig doesn?t have a resource gap to put the money into, which will guarantee the result as feedback, clearly observed as benefit for the sponsor." He then describes two possible steps to improve that: 1. "We need to bring Synfig development from random/freetime contributions to the status of planned and regular process. (...). This is impossible without establishing full-time employment for major Synfig contributors. And I feel the situation gets ready for that." 2. "The critic about Synfig?s complexity couldn?t be ignored. (...) Now we need to deliver this knowledge, those workflows to the audience. (...) I think we have to bring this content to the next level by following Krita & Blender steps ? releasing training DVDs." What do you think, what's the situation of Scribus in that regard to those questions? And about the "perception" issue that John describes, what action steps can be taken to improve it (other than "spending a fortune on advertising")? -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.scribus.net/pipermail/scribus/attachments/20130510/68b8de92/attachment.html>
