Hi,
    I did not get this message until this morning, it was spam blocked until
I get notified.

    The game should work, so I want to know what has happened at your end?

    The game should run once selecting, hitting a button to use either
Windoweyes or SAPI.

    First when loaded it should play the introduction music, but first check
the Background sound before playing to see if the music background list got
made. If it is not there than it has an error.

    Once the intro music plays you have 3 options to set before you start
the game, the age group, where children plays animal sounds and such in the
background. The second option is Speaker settings, then the third option is
if you want to play against the computer.

Then the fourth setting is for the level of play if against the computer,
for level 5 the computer searches for all ships on the board and knows there
size, where below that it is more random.

    Once all that is done the game starts with the background defaults
playing.

    So, let me know what is going on since our error reporting system seems
to not send emails to the author...

        Bruce

Sent: Monday, August 24, 2015 7:56 PM
Subject: Re: Juke Box: Sea Battle Game 2.1


so you can not play the game yet?
No wonder i could not get it to run after setting up initial options of
the choice to use sapi or window eyes voice.
Thank you

Scott

On 8/23/2015 9:23 PM, LB via Scripting wrote:
> Hi!
>
>      I will be uploading The 2.1 version of the Sea Battle game.
>      I corrected the initial making of the lists if none existed and added
> more enhanced editing features.
>      Also, the Find File for the adding of music files to the list has
> been
> corrected and allows you to choose from 4 formats to search for on your
> file
> system, MP3, Ogg, And Wav.
>      I posted this function yesterday and will allow you to look for just
> your MP3 files if you desire, or Ogg files or Wav files.
>      You may search for all 3 and the default is all 3 formats to search
> for.
>
>      Now, when in the Play List dialog, either Background or Juke Box you
> can
> now Copy, Cut,
> Replace, and Paste items on the list.
>
>      The Copy, (Control-C), makes a copy and leaves the original music
> file
> on the list,
> Cut, (Control-X), copies and removes the music file from the list until
> used
> later as a
> replace or paste.
> Replace, (Control-R), places the copy or cut made from the list into the
> location you are
> presently on the list, writing over and erasing the original music file
> from
> the list.
> And Paste, (Control-V), just inserts the copied or cut, music file from
> the
> list, into the
> location presently on.
>      Paste enlarges the entire list by 1
> and the one there is bumped
> down the list to be the next one and each one below that is also bumped
> down
> one until you reach the end of the list.
>
>      This is the most important part about having a Play List by allowing
> you
> to move around, change the order of play and so on.
>      Enjoy, the Juke Box is almost ready to be it's own posting. With the
> option to play games in it, but the Juke Box is the default.
>
>          Bruce
>
>
> Sent: Friday, August 21, 2015 5:02 PM
> Subject: Re: Juke Box: Sea Battle Game 2.0
>
>
> Hi!
>
>      Of course when uploading fast before the weekend I already found one
> flaw.
>      The known bug is when starting the lists and the background existing
> list gets copied into the Juke Box list which I did not want, I wanted it
> empty when you first install the game.
>      Also, not a bug but future option, having the Juke Box entire list
> play
> while playing a game, not just the last one playing before hitting escape
> or
> end of the list is reached.
>      I should have deleted the .ini file from the download package, but
> all
> will be done in version 2.1 so any existing settings are not deleted.
>
>          Bruce
>
> Sent: Friday, August 21, 2015 4:03 PM
> Subject: Juke Box: Sea Battle Game 2.0
>
>
> Hi!
>      Sea Battle2015 version 2.0 was just uploaded and awaiting approval
> for
> download.
>
>      As stated below this version of the game has a Juke Box for playing
> music.
> Note:
>      All files must be of 1 of 3 formats: MP3, Ogg, or Wav format. MP3
> must
> be a standard MP3 format and any messing with the format probably will
> crash
> the game.
>      I suggest that if you have any other type formats, download the
> Audasity
> program along with all plug-ins for it so you can convert almost any
> format
> to MP3, Ogg or Wav needed for the game.
>      Audacity is very friendly for screen reader usage.
>
> Now the game:
>      In the game control panel there are now 2 play list menus to select
> from.
>      The alt-G will give you the old game background play list to
> add/delete
> files from
>
>      Now added is the Juke Box menu item and the Alt-J will give you your
> options.
>      Besides the 2 menu items are 2 buttons to take you to the same 2
> dialogs
> for editing the play list.
>
>      The difference between the lists is the Juke Box repeat entry will be
> noticed inside the game and as the play list is playing each music file
> will
> repeat the number of times you specify.
>
>      Both dialogs use the same hotkeys and the Control-F will find any
> files
> you want to add by first copying it into your clipboard and you just go
> and
> add a new item and insert the file path using the Clipboard ctrl-V hotkey
> into the file path edit field.
>      When playing the game the F9 key now has 2 options, F9 goes to the
> game
> background list and Shift-F9 takes you to the Juke Box play list and
> starts
> you where you want it to start.
>      Hitting Escape from the Juke Box ends the playing of the list and
> inserts the last played music file as the background for the game.
>
>      If you do not want it playing during the game then just hit F9 and
> select from that list.
>
>      Now the hotkeys for both lists are using the standard home keys and
> arrow keys.
>      Using Page Up/Down moves up and down the list 5 names at a time.
>      Using Home and End mean what they say, Start of and end of the list.
>      Now the left and right arrow keys Identify the file you are on, but
> in
> the Juke Box, the Left Arrow tells you what is playing and not where you
> may
> be on the list, only the right arrow key does that.
>
>      Inside the Juke Box list the Return or Enter key starts the playing
> at
> the point you are on the list. Where in the Back Ground list it exits and
> uses that selection as your background.
>      In the Juke Box you can change the repeat of files using keys 0 to 9.
>      Also, both lists allow you to change the volume of the music playing
> by
> using the Delete key on the home key section.
> Just hitting the delete key and the volume goes up and shift Delete lowers
> the volume. The increments are .05 and about 20 adjustments from 0 to 1.0
> can be made.
>
>      So enjoy the game / Juke Box. Remember to download the Audacity and
> it's
> plug-ins if you want to change some of your files over to useable formats.
>      I can give you the version to use and all it's plug-ins to download
> if
> you need them.
>
>          Bruce
>
>
>
>
>
>
>
> Sent: Wednesday, August 19, 2015 11:47 AM
> Subject: Juke Box: Sea Battle Game 1.2
>
>
> Hi!
>
>      I delayed my posting of my Sea Battle 1.2 game to make sure the next
> revision of the Sea Battle game has a Juke Box for playing music besides
> the
> ability to just make a Play List.
>
> Tomorrow morning I will upload the game in for review.
>
> This game will have either a background play list or a Juke Box, playing
> of
> any music you desire in the background either with the game playing or
> not.
>
>      The F9 key will be modified to include the Shift F9 that toggles
> between
> Juke Box and standard background play. Standard back ground just plays 1
> selection continuously until changed.
>
>      Also, from the control panel an option for just Juke Box will be
> added
> as a button to selected for just playing music and no game.
>
>      So, the Sea Battle game can be either a music box or a game or both.
>
>      What is the difference?
> Well, the game now plays one sound continuously once selected. That option
> remains if you toggle to the Back Ground option.
>     Now if you toggle to the Juke Box, it places you into the Juke Box
> selection in which you have the same sounds and the number of repeats you
> want for each and it will play each music file for that number of repeats
> and move onto the next one in the list; where the back ground stays on
> only one music file.
> Note: I may have to Play Lists in the control panel instead.
>
>      While in the Juke Box if you hit a number from 0 to 9 you get that
> number of repeats for the music presently playing and modifies it's
> repeats
> until you exit the app or change it again.
>
> Note: Entering a number restarts it's play again and repeats it based on
> that number.
>
>      Also, other hotkeys are the ability to go up and down the list
> without
> changing the play using the up arrow or down arrow keys. Those keys give
> the
> name on the list and the number of repeats it has been set for.
>
>      Using the Left and Right arrow keys just says that selected music
> file
> name again without doing 2 key strokes to get back to the same selection.
>
>      Hitting the Return or Enter key starts your playing at the location
> on
> the list you have moved to and plays to the end of the list after each
> repeat has been played for each music file.
>      Or, hitting the shift Up or Shift Down arrow keys will immediately
> start
> playing the music file you moved to without having to hit the Return key.
>
>      In the future I may have the app as Juke Box and option to play a
> game
> instead of it being a game app with an option to be a Juke Box.
>
>      In other words, I will post it at app central as Juke Box 1.0 with an
> option to play any games I placed inside of it, so the default is just a
> back ground music app.
>
>      So hopefully I will have it uploaded tomorrow.
>
>          Bruce
>
> Sent: Sunday, August 16, 2015 3:47 PM
> Subject: Sea Battle Game 1.2
>
>
>
> Hi!
>
>      Sea Battle 1.2 will be uploaded and will include a playlist you can
> construct.
>      I also fixed the volume adjustment using the Home key since at the
> moment it is either on or off and no adjustment.
>
>      All of it works and MP3 also works as long as the MP3 format is a
> standard format. It may crash if not.
>
>      I am working on a continuous play of the entire list without touching
> it. At the moment each list entry is played when manually selected only
> using the F9 key in the game.
>
>      The list is constructed in the Sea Battle control panel with the game
> defaults listed initially and all stored inside the .ini file for the
> game.
>
>      Your music file list of MP3, .ogg, and .wav are entered with the
> complete path to the file needed or it will error not being able to find
> it.
>
>      I will have a file finder ability in the future for it, at the moment
> you either copy and paste the file name/path or manually enter it in the
> control panel dialog for Play List.
>
>      The dialog is gotten by either pressing the button or selecting it
> from
> the menu.
>
>      So, version 1.2 gives you a back ground play list that you can
> manually
> enter in the control panel and play it in the game when selecting the F9
> key
> option for selecting back ground music.
>
>      Also the Home key adjustment for back ground volume has been fixed
> since
> I did not remember to use only decimal increments since the volume only
> goes
> from 0, (off) and 1.0 for maximum volume. I just wrote it using + 1 or - 1
> and did not test it.
>
>      So the back ground volume goes from 0 to 1 in increments of .1 each
> time
> you press the Home Key or Shift Home.
>
>      So, it should be posted by tomorrow.
>
>          Bruce
>
>
>
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-- 
Scott


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