Chris,

Other than using VBA editor or Visual Studio, is there a way to review the 
Classes in a specific COM project?

Thanks,

Jonathan

> On Feb 21, 2016, at 17:32, Chip Orange via Scripting 
> <scripting@lists.window-eyes.com> wrote:
> 
> Hi Tom and Rod,
> 
> I'm not sure this would ever fire in time to be useful, due to the question
> itself (asking the user if he wishes to quit) actually holding the program
> (and so the app tied to it) open.
> 
> Rod, if you didn't make your Itunes app a program-specific app, then the
> shutdown event would not fire anyway when Itunes closes; it would only fire
> when WE was shutting down, or someone manually shutdown your app.  But even
> if you did, as I said I don't think the event Tom mentions will fire until
> someone answers "yes", which defeats the whole point here.
> 
> I have the exact same problem in my Word Advanced Features app, and it's a
> bugger to solve.
> The way I solved it was to not have a separate connection to Word (or to
> Itunes in your case), but to make use of the currently open instance.  This
> means you don't use CreateObject to get a new Itunes object (which gets
> counted as number two being open), but you make use of the currently open
> Itunes object by using the GetObject() method instead.  
> This means Itunes has to already be open; I can't remember how your app
> works, but if you were counting on your app actually causing Itunes to start
> by creating the Itunes object, then you can't use GetObject().
> 
> But lets assume you don't try to start it, you assume it's already running,
> or you determine it is by finding the correct window being open.  Then, you
> could attach to the Itunes object with some code like I use for Word below:
> 
> 
> On Error Resume Next
> Set wordapp = GetObject(, "word.application") ' note the object name here is
> the second parameter, and the first parameter is simply omitted
> On Error GoTo 0
> 
> If Not wordapp Is Nothing Then
> ' it worked
> ' finish setting up Word
> DoEvents
> sleep 500 ' allow Word some time to initialize
> queue "setupWord"
> Exit Sub
> End If
> 
> 
> Every time you go to do something with Itunes, you'll need to do the
> GetObject again, or test to make sure your variable isn't nothing; but now,
> the onShutdown event Tom mentions should work if you have a program-specific
> app setup (although, since you did not create a new object, you don't
> actually have to destroy it, your app and the original object are going away
> anyway thanks to Window-Eyes shutting down your app if it's
> program-specific).
> 
> A second way which may work is to make use of an Itunes object event which I
> see is available named OnQuittingEvent.  You'll need to Google this event,
> and perhaps just experiment, to see when it gets fired.  It may get fired
> before the question gets answered, giving you time to destroy your copy of
> the object (but I would doubt it).
> 
> Let me know if I can answer any further questions on this, I know it's a
> bear to tackle and get working.
> 
> Chip
> 
> 
> 
> -----Original Message-----
> From: Scripting
> [mailto:scripting-bounces+chip.orange=gmail....@lists.window-eyes.com] On
> Behalf Of Tom Kingston via Scripting
> Sent: Sunday, February 21, 2016 4:05 PM
> To: Rod Hutton; Window-Eyes Scripting List
> Subject: Re: Scripting an app for a COM application
> 
> Hey Rod,
> 
> I'd connect to the ClientInformation.OnShutdown event and destroy the 
> iTunes object there.
> 
> Hth,
> Tom
> 
> 
> On 2/21/2016 11:36 AM, Rod Hutton via Scripting wrote:
>> Hi,
>> 
>> In updating my Itunes Enhance app, I now get the following message when
> quitting Itunes:
>> 
>> One or more applications are using the iTunes scripting interface.
>> Are you sure you want to quit?
>> If you do nothing, all applications that are using the scripting interface
>> will be automatically disconnected in 20 second.
>> Quit Don't Quit
>> 
>> I think I'm getting this message because, in the previous version of my
> app, which controls Itunes using its COM object using hotkeys, I used to set
> my Itunes object variable to Nothing after completing the commands for each
> hotkey.
>> Now, however, in the present version of my app, after some of the hotkey
> presses, I'm continuing to monitor the state of Itunes, and so I no longer
> set my Itunes variable to Nothing.
>> This means that my app never nullifies my Itunes object variable, and so
> if the user quits Itunes, they get the above message.
>> In a way, it's no big deal, since the counter runs down, and, if the user
> does nothing, all will be well.
>> However, I'm just wondering if there is a way to prevent the message from
> appearing, and avoid frightening the squeamish user.
>> 
>> Thanks,
>> 
>> Rod
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