hello, inquiring for methods sdcc can perform to build freeglut. 
Freeglut is a partially-maintained open-source OpenGL interface (Glut: 
openGL Utility Toolkit). As a reply to an inquiry about OpenGlut, a Mr. 
John F. Fay of Jacobs Technology TEAS Group suggested Freeglut as it 
may be interfaced with Mac: "I believe it is supposed to support the 
Mac but I do not know whether it does." Within a "freeglut" folder, the 
install text document said: "These are generic installation 
instructions." the text doc goes on about something to do with 
'configure', pointing out it looks for system-dependent variables 
(operating system dependent variables?). then says: "The simplest way 
to compile this package is:

  1. `cd' to the directory containing the package's source code and type
     `./configure' to configure the package for your system.  If you're
     using `csh' on an old version of System V, you might need to type
     `sh ./configure' instead to prevent `csh' from trying to execute
     `configure' itself.

     Running `configure' takes a while.  While running, it prints some
     messages telling which features it is checking for.

  2. Type `make' to compile the package.

  3. Type `make install' to install the programs and any data files and
     documentation.

  4. You can remove the program binaries and object files from the
     source code directory by typing `make clean'.  "

freeglut's site: http://freeglut.sourceforge.net . under downloads, i 
downloaded this folder from: Dev. Releases/ Nightly CVS Tarball. I 
tried by a few methods to 'configure' the folder, though terminal said: 
"configure: command not found". i also looked up 'install' file from 
stable releases/freeglut 2.4.0 download. exactly same 'install' file, 
so probably same procedures.

have a good day


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