Hello
Yes, and quite alot of them.
I think some are used to access DMA-related memory - but I see a couple of
placements at 0x0c and such.
Some are indeed declared in header files.
Christian "BC" Svensson
Codelead Systems - http://www.codelead.se
On Sun, Jul 19, 2009 at 8:25 AM, Maarten Brock <sourceforge.br...@dse.nl>wrote:
> Search for the keyword "at" that is used to absolutely locate variables.
>
> Btw. the old linker did not have a means to indicate memory overlap.
>
> > Hello.
> >
> > This may sound ridiculous but I'm not the original programmer and I have
> > absolutely no idea if the program does use located bits. Can you give an
> > example of how such code would look like?
> >
> > Basically I'm trying to mimic the original firmware using the newer
> > compiler
> > in hope that it will produce an output that works as well as the old
> > firmware does. Maybe pack-iram has nothing to do with it, but it's an
> > obvious thing I noted that is different.
> >
> > Greetings,
> >
> > Christian "BC" Svensson
> > Codelead Systems - http://www.codelead.se
> >
> >
> > On Sat, Jul 18, 2009 at 10:57 PM, Maarten Brock
> > <sourceforge.br...@dse.nl>wrote:
> >
> >> Hi,
> >>
> >> Are you using absolutely located bits? And are they declared in multiple
> >> source files (possibly through a .h file)?
> >>
> >> And why don't you like what --pack-iram gives?
> >>
> >> Maarten
> >>
> >>
> >> > Hello.
> >> >
> >> > I'm trying to port an application to SDCC 2.9.0 from SDCC 2.3.8.
> >> > Compiling using the old Makefile that is included works after adding a
> >> > couple of #defines to correct some renamed registers.
> >> > The firmware causes the unit to crash upon start in what looks like
> >> memory
> >> > corruption (e.g. characters like "[" are changed to "À").
> >> >
> >> > I have an old memory map that looks like this:
> >> > Direct Internal RAM:
> >> > Name Start End Size Max
> >> > ---------------- -------- -------- -------- --------
> >> > REG_BANK_0 0x00 0x07 8 8
> >> > REG_BANK_1 0x08 0 8
> >> > REG_BANK_2 0x10 0 8
> >> > REG_BANK_3 0x18 0 8
> >> > BSEG_BYTES 0x20 0x20 1 16
> >> > DATA 0x21 0x62 66 128
> >> > ---------------- -------- -------- -------- --------
> >> > TOTAL: 0x00 0x62 75 128
> >> >
> >> > Stack starts at: 0x63 (sp set to 0x62) with 157 bytes available
> >> >
> >> > Other memory:
> >> > Name Start End Size Max
> >> > ---------------- -------- -------- -------- --------
> >> > INDIRECT RAM 0x80 0 128
> >> > EXTERNAL RAM 0x0000 0x07bb 1980 65536
> >> > ROM/EPROM/FLASH 0x0000 0xef90 61329 65536
> >> >
> >> > This made me conclude I need the --no-pack-iram option since my map
> >> > generated by SDCC 2.9.0 is nowhere close to that.
> >> > I'm hoping to be able to use the packing functionality later but for
> >> now
> >> > I've chosen to disable it.
> >> > Adding the --no-pack-iram option makes the map look more reasonable -
> >> it's
> >> > correct in everything but the BSEG_BYTES segment is 2 bytes instead of
> >> 1.
> >> > This causes this error to arise:
> >> >
> >> > ?ASlink-Error-Internal memory overlap starting at 0x21.
> >> >
> >> > Is there a known change needed for this kind of error?
> >> > Any help would be appreciated.
> >> >
> >> > Greetings,
> >> >
> >> > Christian "BC" Svensson
> >> > Codelead Systems - http://www.codelead.se
> >> >
>
>
>
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