Hey guys,
I'm looking to use SDCC to develop some code for an Z80 based arcade game:
Pole Position.
http://ppclone.blogspot.com

I have some sample C code that I've compiled and it looks like the compiler
successfully compiled and linked everything but what I'm looking for is a
resulting binary file that I can burn into the game's ROMs (or load up in
MAME) to test it out. I see an intel HEX dump. Are there flags I can pass
to the compiler to have it dump straight to a binary file?

Thanks!


-- 
-Adam
"Please don't judge my God by my inability to follow him"  - Chris Mollins
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