On 14.04.2016 18:57, Alan Cox wrote: > On Wed, 13 Apr 2016 00:25:23 +0000 > alvin albrecht <alvin_albre...@hotmail.com> wrote: > >>> SDCC currently implements 32-bit float as its only floating-point data type. >>> Would you like to see a cheaper one in SDCC, that uses only 16 bits? >>> Would you use it? >> >> >> My answer is yes, sort of (fuller explanation below : ) >> >> >> For any 8-bit microcontroller without hardware floating point, floating >> point is not about performance it’s about convenience. > > Agreed for the general case - in fact I'd have more use for 64bit bit > doubles even if rather slow 8)
I'd assume that going for 48-bit double and long double would make more sense for SDCC, should it ever get those data types. Philipp
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