Am 18.07.2017 um 16:59 schrieb Daniel Drotos:
> 
> Hi,
> 
> I'm using sdcc-stm8 with following code:
> 
> struct FLASH_t { ... ; volatile uint8_t iapsr; ...};
> #define FLASH ((struct FLASH_t *)BASE_ADDRESS_OF_FLASH_CONTROLLER)
> 
> Program waits end of flash operation in a busy loop:
> 
> while ((FLASH->iapsr & 5) == 0) ...;
> 
> it works well rereading value of iapsr in every check. But in following
> structure:
> 
> uint8_t r= FLASH->iapsr;
> while ((r & 5) == 0)
>   r= FLASH->iapsr;
> 
> iapsr is read just once and the cycle uses that value without rereading
> the register.

As it should. FLASH->iapsr is read one, the result assinged to r. The
while only depends on r, not FLASH->iapsr

> Even the following code uses the value which has been read
> before the cycle:
> 
> uint8_t r= FLASH->iapsr & 5;
> while ((FLASH->iapsr & 5) == 0) ...

This one is a bug. I'll file a bug erport.

Philipp

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