> 
> Also the DLL on win32 must be named SDL_perl
> or you can't load SDL (this is why it is called
> SDL_perl)
> 
> A stupid question is the .def file even in existence?

No.  No file named ".def" exist, however, "src/SDL_perl.def" is there,
as are src/SDL/OpenGL.def and src/SDL/SFont.def

...
> 
> Hope this helps.

I don't see how that would help at all.  Like I said before, the MakeMaker version 
used to build
with very few problems.  This version just exposes bugs in Module::Build/SDL::Build.
I'm not particularly interested in fixing either
:(i'm not suprised no-one else is interested either)



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