Hey David,
This is what I have come up with for SDL_perl roadmap:
- Fix build system by "borrowing" Frozen Bubbles' Build system for their
SDL_perl
- the windows build is really broken have to do that first
- Go through SDL_1.2.13 and add missing functions, constants etc
- Add SDL_Image support
- Add SDL_Net support
- Add built on utilities that are useful with SDL::Game
- Similar to Pygame's PixelArray, Camera, Mask, Midi, Scrap (Clipboard
Support), Movie (SMPEG)
P.S. More stuff in git repo
Kartik Thakore
http://github.com/kthakore/SDL_perl
<[email protected]>